If you have time, you should read all of these. They’re all written by intelligent people getting into the heart of the HTML5 semantics debate with more clarity and detail than I could ever manage.
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Edit: Roughly twenty minutes after I posted this, the W3C took action on the issue, insisting that the <time> element be placed back into the specification. You can read about it here. But please read on. It’s a good primer for the next time something like this happens.
Contrary to what you may have already heard, the <time> element hasn’t disappeared from HTML.
Yes, officially <time> is currently not part of the HTML spec. (Thanks to the muddle that is “HTML Living Specification” I’ll be honest and admit I’m not sure if is no longer part of HTML5 or it’s in some sort of Schrodinger’s Cat quantum-zombie state of existing in HTML5 but missing in the “ongoing HTML” that the WHATWG is proud to keep rolling down the conveyor belt.)
That doesn’t mean it’s not being used by authors (how’s Drupal builds, 2.6 million WordPress installs and the Boston Globe for you?) nor does it mean that is it not being used by user agents (ever-plucky Opera supports it).
What it means is that a single human being has decided that he doesn’t care for time one wit, and that a rather vague element called <data> can replace it instead.
This human is none other than Ian “The Benign Leviathan Dictator For Life” Hixie, editor for the HTML specification.
I could give you an explanation on how this scenario came to exist, but two Brits who are far more informed than I am (and likely slightly smarter) have made their own summaries. If you like knowing what’s going on (and I do) then go read them. These pair of fine gentlemen, Jeremy Keith and Bruce Lawson, both guest star in today’s comic as the good Doctor thanks to a little spot of regeneration, where they’re fighting the good fight against Hixie’s <data>leks.
Virtually every problem I have with a single person wielding so much power over such a fundamentally important pillar of the web as HTML can be summed up in this incident. <Time> is officially out, despite the lack of merit or consensus in that decision. And it took just one man to make that happen. Either through a lack of awareness or a genuine disregard for what authors are already doing, Ian has claimed incorrectly that <time> isn’t seeing adoption, isn’t useful, and should be canned. And because the only balance to his power is a rather tedious process to oust him, there’s no official remedy to bringing <time> back into the HTML fold than trying to convince him that its existence is a good thing.
From what I understand, it’s easier to keep red shirts alive on away missions than it is to change Ian’s opinion on something.
Fortunately, there’s a big difference between having no official remedy and having no remedy whatsoever.
As “authors”, we are the 99% of HTML5. We can follow Jeremy Keith’s sage advice:
We can make a stand and simply carry on using the
timeelement in our web pages. If we do, then we’ll see more parsers and browsers implementing support for thetimeelement. The fact that our documentation has been ripped away makes this trickier but it’s such a demonstrably useful addition to HTML that we cannot afford to throw it away based on the faulty logic of one person.
So as I said, <time> hasn’t disappeared from HTML. It’s still there on millions of sites already. And nothing is stopping us from putting it on millions more. It’s our chance to send those <data>leks packing. As soon as this post is finished I’m going to edit my site’s theme to make use of <time>. Hixie can go stuff it.
Occupy HTML5.
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Featuring Jeffrey Zeldman, Jeremy Keith and Dave Shea, today’s comic highlights what makes good people on the Internet into great people.
Humanity, it seems, is destined to fight with itself over every little detail. That’s probably not new information to you.
Thanks to the Internet, we don’t even need stamps or to be in someone’s physical presence to have these arguments. As anyone with a net connection knows, this means we will get into heated, acrimonious fights over topics as unimportant as who the hell was Papa Smurf’s partner in creating his dozens of smurf offspring. And we’ll stew over it. And we’ll 386 someone because of it. And we’ll lose sleep and remove friends from Facebook over it.
As as developer/designer who follows the same category of people on Twitter, many of the Internet fights I witness involve web standards, the tools we use as developers, the erotic-sounding but thoroughly disappointing topic of hashbangs and anything in between. Heck, I participate in these brawls, throwing acorns at the whole mess.
There’s a lot of reasons for these fights, but most often we argue because we care. The products we make as professionals mean a lot to us. We want the best for our medium and our industry, and so we get trenchant about Flash, HTML5, naming conventions, design techniques or the proper shade of blue. Because to us it matters. It matters a lot. And there is nothing wrong with that level of passion about your work. Quite the opposite. If you can’t imagine yourself fiercely defending what you do as an occupation, maybe you need a different career.
However, in the process we frequently seem to forget that we’re dealing with other people. Passionate people, some of which are just as informed as we are. Or even more so. And believe it or not, they’re entitled to have arrived at different conclusions than us. Yet, so often something about the Internet seems to boil away the concept of the right to respectfully disagree.
Last week, Zeldman and Keith got into a debate over a blog post by Andy Rutledge on the subject of Kickstarter. At times it seemed heated, and due to the nature of the medium they were debating in it was both very public and very abrupt. Then the next day Zeldman posted a series of tweets carefully reiterating his view, made it clear that Keith was his friend and simply saying “sorry” for the whole confusion. In front of an audience of 144,000 followers. Jeremy replied in the same vein.
It shouldn’t seem amazing that two people apologize over a fight in public. But somehow, on today’s Internet, it’s all but unheard of.
There’s a strange comfort in knowing that our Internet heroes are just as capable of the same fallacies we are.
It’s inspiring to see them follow it up by providing good examples by rising to a level of good behavior we rarely get to witness in social media today.
I’ve termed this sudden cessation of hostilities (without ceding the value of each party’s opinions) as a “nacho moment“, so named thanks to a moment of intentional, deliberate hilarity by Dave Shea best summarized by this pair of tweets. It’s a testament to his actions that I don’t even recall what large debate was going on before his tweets, but do know that afterward the Internet got a little less contentious and the Seattle area’s nacho sales rose just a bit.
Don’t stop caring about the things you care about, whether it’s the Smurfs or funding crowdsourcing. But when you’re in a debate, have a nacho moment and remember you’re talking to other people. People who also care.
]]>The site’s pretty slick, as well.
Today’s comic relates to this new logo, in a roundabout way, featuring Jeremy Keith, Bruce Lawson (or perhaps it’s Super Bruce) and Remy Sharp (Or is it SuperHTML5Rem?) in their guises as HTML5 Super Friends, attempting to save the web from itself. It also refers to a slippery terminology slope.
The FAQ page for the new logo (yes, it gets its own FAQ) includes a little mention about what the logo represents. Which is obvious: HTML5, right? Well, apparently HTML5 doesn’t stand for Hyper Text Markup Language anymore. But apparently its all for “a broad set of open web technologies, including HTML5, CSS, SVG, WOFF, and others.”
Say what? I’m with Jeremy and Bruce on this one. The logo is pretty, but the intentional use of HTML5 as a blanket term for other modern web technologies is a crock. Newspapers making merry with the term is one thing, but a web standards organization? We rely on these groups to keep our handy developer toys in nice, cleanly demarcated buckets so that we can easily educate ourselves and the next generation of developers on what toy is used for what job and how.
I could rant on this for hours. But I recommend reading at minimum Jeremy’s bit on the topic. He manages to be far more eloquent with his words and has earned his place as a bit of an authority on the topic. So maybe you’ll value his two cents more highly. All I know is that when I used to say “HTML5″ people knew what I meant. At least in my own community of website creators. But now it’s as meaningless as “doohicky.” As in, “Are you talking about the doohicky that I style pages with or the doohicky that I make the structure with?”
TL;DR Version: Love the logo, hate the term-squishing.
As a parting shot, I object to Karl Dubost’s characterization of term-blurring opponents’ commentary as “vapid“. I’m sure Jeremy Keith is capable of a lot of things when writing, but even if you disagree with his viewpoint on the topic, his well reasoned rhetoric doesn’t merit such a label. Shame on you, Karl.
]]>I am reliably informed by those involved that my version of events is remarkably close to the truth. -cough- Really.
Two things made today’s comic possible. The first is this glorious snapshot of history: John Foliot hanging with Vanilla Ice. You’ll note Foliot had that brilliant mustache even in the early nineties. I also couldn’t help but notice Ice’s immaculate eyebrows.
The second is this post by Jeremy Keith on the subject of Hypertext History, where he discusses wwilfing his way to the early history of HTML and gazing upon the source code of the very first document published on the web. What’s really neat is his discovery that the page essentially validates as HTML5. Gadzooks!
Lest ye think he or I are saying Sir Tim was some sort of web prophet predicting HTML5, consider this response by Zeldman on that very topic. The fact is, HTML5 is meant to stretch backwards to be compatible with the best practices of the past while embracing the future. If that spec works so well with the earliest pages, then job well done, folks.
Both the first website and Teenage Mutant Ninja Turtles 2 appeared to the world in 1991. I was fourteen, a coding geek, and a massive TMNT fan. But even at that young age, something didn’t quite sit right with Vanilla Ice’s random musical segment inserted into my turtle movie experience. Yet, as today’s comic implies, maybe that was for the best. Maybe Ice did us all a favor. Or maybe not.
Take a gander and decide for yourself.
]]>It also is my response to Jeremy Keith’s challenge (made at the event) to create an icon for “Push to Dispense Free Cheese.” I dare anyone else out there to do better.
No, really. I want to see that.
For the past couple of years I’ve followed the going-ons of An Event Apart through the Twitterscape. The inaugural comic of CSSquirrel featured AEA: New Orleans 2008 (and Andy Clarke’s underpants.) This year was the first opportunity I had to attend in person. It blew me away.
Let’s start with the speakers. They are top notch, cream of the crop, cutting-edge members of our website-making industry. They aren’t just paving cow paths (HTML5 philosophy notwithstanding). They’re kicking down the door of the future and lighting up places we’ve never been before. Even better, they’re sharing these cutting-edge thoughts with the rest of us.
I am fully incapable of transcribing in a single blog post what I learned there. It took me eight hours of working alongside Janae to figure out how to compress this information into what became four hours of presentation for our esteemed Mindfly colleagues, and that was with access to informative slides. So instead, let me point you towards some online writings that sum up the event and the lore contained within:

As awesome as the speakers were, another amazing component of the conference was the attendees. I live in lovely Bellingham, WA. It’s about two hours north of Seattle, is nicely sandwiched between mountains and the bay, and is a great place to live. It is not, however, literally crawling with web designers in the same fashion as large cities like Seattle or New York. So to be standing shoulder-to-shoulder with hundreds of invested, devoted website-making peeps is a heady experience. With people coming from design studios, universities like UW, and even sites like I Can Has Cheezburger, it made for a great opportunity to talk shop with people of all different web design backgrounds.
At some point in the recent past I saw someone ask on Twitter if it was worthwhile to pay for a conference for information they could get later on a blog. I can say for certain that yes, it is. There is a quantity of data being that is shared in live meetings that any attempt by myself or others to fully regurgitate in writing is incapable of matching. Speakers absorb earlier comments by their fellows, incorporating ideas into their own presentations. Crowds at lunch and after-parties discuss the merits of the ideas discussed, bringing the focus of several hundred minds to the same issues in one short period of time. Friends known online become real concrete people with a firm handshake, a booming laugh, and other qualities that engrave the real feel of who they are.
Note to self: I forgot to actually acquire one of Dylan Wilbank’s excellent business cards. Dang it.
There’s one more comic that will finish this year’s AEA storyline. But knowing the quality of this event, having finally experienced it firsthand, I can tell you it won’t be the last time AEA gets the squirrel treatment.
Meyer, Zeldman and everyone else that made my two days in Seattle so awesome: Thank you.
]]>That was a phrase in my Refresh presentation in December, when I was speaking of the dueling organizations jockeying for control of the spec.
At the time of my writing, I did not know how clean it was by comparison to its status today.
Today’s comic features Hixie the Leviathan interrupting a Muppet-show like meeting of the W3C HTML5 group. Blame the parody of Henson’s creations on the commentary of one Mr. Jeremy Keith. Tweets like this are candy for people like me. The comic also features Sam Ruby, John Foliot, Manu Sporny, Jeremy Keith and Bruce Lawson as Muppet parodies.
The fact is that it seems that Ian “Hixie” Hickson, the HTML5 editor, has taken his ball and gone home. He’s started splitting out the HTML5 spec on the W3C side of things into a shredded mess, by his own words with the hope that if the W3C spec becomes a giant mess, people will drift to the WHATWG spec by default. He’s petulantly insisted that microdata (his own creation) is part of HTML despite the recent W3C work that resulted in it being moved out of the spec. He states that the WHATWG spec trumps the W3C spec, so the latter organization has to get over itself and get back with the program. He’s implied that he’d prefer authors (that’s web designers/developers) stop using HTML5 features as much as they have because it’s causing problems. (This further reinforces my belief that Hixie is following an Implementer > Author > User mentality instead of the User > Author > Implementer mentality that HTML was built upon.) He’s made HTML versionless, insisting that HTML5 is a snapshot that he’s already gone past, and is sitting as monarch for life on the continuing evolution of the spec.
All this from a guy who’s catch phrase seems to be “I don’t understand.” Which is, to me, a dangerous trait in a person empowered with absolute rule over the spec.
In short, like Jeremy, I’m frustrated with a lot of the recent HTML-related issues from the front of advocacy. I’ve tried to sell HTML5 (and it’s grab-bag of toys) to co-workers, peers in web design, total strangers, and friends who didn’t escape a conversation early enough. I want to see it used more, so the browsers speed up implementation of juicy features, so I can use it even more excessively, and so on.
But if people don’t even know if HTML5 exists anymore, or the status of the organizations working on it seem to be out of whack, why would they bother using the <video> tag or exploring <canvas>? We need to give people something to work with. Which means we need to not have insane grandstanding by a single individual.
But hey, this is just one squirrel’s view: HTML5 is a mess.
]]>Although I’m deeply in love with the Internet and its delicious offerings, I find that the 21st century is running at a pace that is accelerating and doesn’t allow for much leisure, even during your leisure time. My own plate is rather full, even outside my work hours, with various online and offline activities that result in my bitter laughter when someone asks what I’m doing with my spare time this week.
If, as a web developer, I were to fashion a pub, I’d probably call it the Pilcrow. I’m blaming all the typography nuts that are in my feed reader. Hence it plays stage for a look at what I imagine leisure would be like in the middle of nowhere, preferably without any wifi or 3G signals, leaving you with no choice but to put down the phone and look at who’s next to you.
True to the premise of slowing down, this comic was inspired by some older posts on the blogs of the notables above. When Dan Cederholm updated the design of SimpleBits, he spoke briefly in his post Woodpress about his desire to start writing posts more often, and not for search engines or tutorials, but for conversation.
Ethan Marcotte picked up the thread in an entry by the same name, complimenting Dan’s redesign and realizing that his “quasi-tumblog” wasn’t entirely cracked up as he wanted it to be. He then quoted a sentence from this post by Merlin Mann that really hit me where it counts: Jesus, I miss paragraphs.
Amen to that. I love Twitter. It’s a great way to get an idea out quickly, to share links and views among peers when time is short or when dealing with a keyboard the size of my thumb. But sometimes I feel like I’ve lost the ability to take my time and write at length because of that need to get the ideas out quickly.
The clincher for me was Elliot Jay Stocks’ contribution to 24ways.org (the web designer’s advent calender) entitled A Pet Project is For Life, Not Just For Christmas. It’s a great read, discussing the need for our own pet projects as a form of relieving work pressure, collaborating with friends, and improving our quality of life. I couldn’t agree more. CSSquirrel is in essence a pet project, but lacks that collaborative nature that can be so addicting. I need to find some quality geeks and a wacky idea and get rolling. To me, these sort of projects are an equivalent the fixer-uppers in the garages of our fathers. They’re there for some peace and the opportunity to play with your toolset.
So I don’t know about you, but one of my New Year’s Resolutions is to find a way to slow down where it counts, and tinker more where it doesn’t. Or the reverse of that. I’m not sure which.
(Regarding Meyer and Keith’s presence in the comic: Eric Meyer wrote on Twitter about applying to truck-driver’s school on a day off. Fictitious or real, I found it hilarious. I also recently re-discovered the Salter Cane website, featuring a band including one Jeremy Keith on bouzouki. I’ve found the music rather enjoyable, and may have to purchase one of their albums.)
]]>Jeremy Keith has made it very clear he’s mad about this, much more so than I could ever care to muster. I’m personally glad some of my past embarrassments are now quietly euthanized, but he likes to look at the long picture. This is a picture I can’t really bring into focus myself, but today’s comic (starring Jeremy) posits a future where, tragically, Geocities held a key we needed to save humanity.
When I look at this objectively (rather then in embarrassment at my own past efforts at web “design”) I’d have to say that the tragedy here is the loss of a large chunk of late-twentieth/early twenty-first century information about our society and culture. The Internet is notable for both its size and general lack of backups. The more of it we lose, the less our great-grandchildren will know about who we were. I don’t currently have children, but if I ever did, I’d like my descendants to know I spent a great deal of time obsessing over squirrels.
It’d be more than I know about my own ancestors.
]]>The reason that these two fine England-dwelling individuals join the squirrel in the strip is that each of them also had a slight issue with something that I found distasteful over the week: HTML5 documentation giving guidance for using non-semantic markup as a solution for marking conversations in HTML. The markup in question for a short time suggested using the b tag to note a speaker, with the text of the speech being in p tags. A short bit of criticism later and that was dropped, but as you can see here, there’s no replacement suggestions yet for any semantic solution.
Look. It’s 2009. We’re working on HTML5. We know that semantic-free markup (or semantically-confused markup) is something best avoided when possible. A conversation is one of the basic methods of human communication. I’m going to guess 99.999% of all people have at least one conversation daily. At least a portion of these end up on the web. Is there any reason to assume that we wouldn’t want to make this data more accessible for machines and screen-readers to understand?
The proposed dialog element has apparently gone the way of the dodo. I don’t know if this is good or bad. But I’d like some sort of method to markup conversation that isn’t arbitrary and devoid of meaning. And, contrary to the opinion put forth in this W3C mailing list email, I’m going to believe that my opinion on this matter is valid despite my tendency to draw squirrels. Ever since making the commitment to providing transcripts of the comics I create, I’m invested in having some method to mark up conversation. I’m also in the camp that prefers that markup to make sense.
I don’t know all the pros and cons, but I like the proposal put forth by the HTML5 Super Friends in their list of concerns: let’s use cite and q, or at the very least do some research to see how well that one works out. It makes sense, it’s simple, and we don’t have to invent new elements. I for one am going to start using them going forward until something that makes more sense comes along.
But enough with suggesting semantic-free elements for markup. We’ve already got div and span, I don’t really see the need for b and i to keep rearing their ugly heads.
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